![]() MEUITM2 covers all 5 base N7 sets aligned to the original meshes without the aforementioned issues. Some armors from LE do not perfectly align with the old meshes causing visual issues in porting and some even had to be left out because they aligned so poorly. Īria and Miranda work with all texture versions no issues.ĪLOT ports some armors from le which have compression artifacts, not due to Alot but due to LE itself. If you use the Blur mesh with other textures there will be no issues he will just looked a little more chiseled. ![]() But there will be nor visual error with the textures. T.I.M will look younger and detailed, but will be missing the more chiseled features from the mesh sculpt adjustments. ![]() Mordin will be missing his added heals if you don't use blur mesh, but there will be no texture bugs. The rest all map perfectly and mesh mods are only needed to complete the Aesthetic. If you use my vanilla style or Blur style textures he will have eyelid texture, if you don't use my textures they eyelids will be dark like you are used to, but less buggy in that at least they are not showing parts of the armor (only partial fix). Thane is just highly recommended to fully fix original game bug, in that his eyelids will be black if you don't use MEUITM, however you can use any texture on him and they will fit fine, but his eyelids that used to be brokenly mapped to the armor (dark hexagon section) are now mapped to an empty area of the texture. ![]() That mesh was modified to the point that parts of the old mesh are gone and will appear invisible along with severe misalignment with the vanilla textures. The only one you should absolutely not use without Blur textures is Jack.
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